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Coccopappice

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A member registered Apr 02, 2020

Recent community posts

(1 edit)

Hi, Watabou!

First of all, I would like to express all my respect for your work and I'd like to clarify that my intent is not to criticize it, but it is to make myself available for any help.

I agree with you when you say to "let users interpret a map as they like". Indeed, my suggest was about adding an "option" to give the opportunity to use another interesting tool to the City Generator (which doesn't exist yet or, perhaps, I haven't found it yet). Infact, not all the cities are flat as London, Paris and Barcellona (e.g. see in UK Dover Castle, Edimburg Castle, Beeston and Peckforton castles, in France Carcassonne or Haut-Koenigsbourg, in Spain Casteldefels, etc.). If you see at Italy or east-europe cities, you will see wonderful medieval mountain cities with their fortifications on cliffs, mountains or hills. Castles can be on the sea, inside the city, near to the walls and on mountains (these are generally the locations to control enemies or citizens and protect the city or the power).

I simply saw that your (already wonderful) generator has a lack about orography, so I reported it to you.

I hope I was helpful :)

(1 edit)

It is a very great option, but maybe it is not intuitive enough. A text "shift to roteate the map" on the screen can help. Even "ctrl+click to reset the North" text can appear on the custor when it goes over the compass.

I take this opportunity to congratulate the developer of this wonderful software

Hello, I'm very new to the forum, so I say sorry if I do something unappropriate.

I think that one of the most important things for a realistic medieval city is the orography. Medieval fortified cities uses very often mountain place to naturally defende the city from attack. That implies winding roads and different levels of elevation of the city and neighborhoods.

Ok, in the case of this generator tool it can be something very simple, I'm not talking about a 3D model. a scarp to delimitate an area with a different highness can be simple implemented like another line object similar to the walls.

Keep in mind that walls, castles and towers generally arise precisely in correspondence with these elements.

Here are some examples


A quarter on a hill

A castle on a mountain